0x0105: BYTE Level; // Party leader level
0x0106: BYTE Name[8]; // Party leader name
0x010E: BYTE Unknown; // ???
0x010F: BYTE Unknown; // ???
0x0106: BYTE Location[28]; // Name of current location
0x012C: BYTE Gametime; // Gametime (expressed in tenth of a second)
0x0130: BYTE Gil; // Total amount of Gil
0x0ee8 | 00 00 00 00 = 0 // Number of Gil
// ============================================================================
// Final Fantasy IX | Savegame | Character Stats
// Start Pointer: 0x09d0
// End Pointer: 0x0EDF
// Block Count: 9
// Block Size: 144 bytes
// Total Size: 1296 bytes
// ============================================================================
0x0000: BYTE Name[8]; // Character name
0x0008: BYTE Unknown; // ???
0x0009: BYTE Unknown; // ???
0x000A: BYTE Unknown; // ???
0x000B: BYTE Level; // Character level
0x000C: DWORD Experience; // Total amount of experience ?
0x0010: WORD CurrentHP; // Current amount of HP
0x0012: WORD CurrentMP; // Current amount of MP
0x0014: BYTE Unknown; // ???
0x0015: BYTE Unknown; // ???
0x0016: BYTE Unknown; // ???
0x0017: BYTE CurrentMS; // Current amount of magical stones
0x0018: BYTE MaxHP; // Max amount of HP
0x001A: BYTE MaxMP; // Max amount of MP
0x001C: BYTE Unknown; // ???
0x001D: BYTE Unknown; // ???
0x001E: BYTE Unknown; // ???
0x001F: BYTE MaxMS; // Max amount of magical stones
0x0020: BYTE TranceLevel; // Trance Level
0x0021: BYTE Unknown; // ???
0x0022: BYTE Unknown; // ???
0x0023: BYTE Unknown; // ???
0x0024: BYTE Speed; // Speed (total value incl. gear bonuses)
0x0025: BYTE Strength; // Strength (total value incl. gear bonuses)
0x0026: BYTE Magic; // Magic (total value incl. gear bonuses)
0x0027: BYTE Spirit; // Spirit (total value incl. gear bonuses)
0x0028: BYTE Defence; // Defence
0x0029: BYTE Evade; // Evade
0x002A: BYTE MagicDefence; // Magic defence
0x002B: BYTE MagicEvade; // Magic evade
0x002C: BYTE Unknown; // ???
0x002D: BYTE Unknown; // ???
0x002E: BYTE Unknown; // ???
0x002F: BYTE Unknown; // ???
0x0030: BYTE BaseSpeed; // Base speed (excl. gear bonuses)
0x0031: BYTE BaseStrength; // Base strength (excl. gear bonuses)
0x0032: BYTE BaseMagic; // Base magic (excl. gear bonuses)
0x0033: BYTE BaseSpirit; // Base spirit (excl. gear bonuses)
0x0034: BYTE Unknown; // ???
0x0035: BYTE Unknown; // ???
0x0036: BYTE Unknown; // ???
0x0037: BYTE Unknown; // ???
0x0038: BYTE Unknown; // ???
0x0039: BYTE Weapon; // Equiped weapon
0x003A: BYTE Headgear; // Equiped head gear
0x003B: BYTE Armgear; // Equiped arm gear
0x003C: BYTE Armor; // Equiped armor
0x003D: BYTE Addon; // Equiped add-on
0x003E: BYTE Unknown; // ???
0x003F: BYTE Unknown; // ???
0x0040: BYTE Unknown; // ???
0x0041: BYTE Unknown; // ???
0x0042: BYTE Unknown; // ???
0x0043: BYTE Unknown; // ???
0x0044: BYTE Unknown; // ???
0x0045: BYTE Unknown; // ???
0x0046: BYTE Unknown; // ???
0x0047: BYTE Unknown; // ???
0x0048: BYTE Unknown; // ???
0x0049: BYTE Unknown; // ???
0x004A: BYTE Unknown; // ???
0x004B: BYTE Unknown; // ???
0x004C: BYTE Unknown; // ???
0x004D: BYTE Unknown; // ???
0x004E: BYTE Unknown; // ???
0x004F: BYTE Unknown; // ???
0x0050: BYTE Unknown; // ???
0x0051: BYTE Unknown; // ???
0x0052: BYTE Unknown; // ???
0x0053: BYTE Unknown; // ???
0x0054: BYTE Unknown; // ???
0x0055: BYTE Unknown; // ???
0x0056: BYTE Unknown; // ???
0x0057: BYTE Unknown; // ???
0x0058: BYTE Unknown; // ???
0x0058: BYTE AbilityAP[48]; // AP for action/support abilities
0x0088: BYTE Support[8]; // Support abilities equiped
// ============================================================================
// Final Fantasy IX | Savegame | Item List
// Start Pointer: 0x0F20
// End Pointer: 0x111F
// Block Count: 256
// Block Size: 2 bytes
// Total Size: 512 bytes
// ============================================================================
0x0000: BYTE ID; // Item ID
0x0001: BYTE Count; // Item Count